TS Players Guide
Both players need a 50-card deck and 6-10 d6. Both players shuffle their decks, offer a cut, and roll to determine who goes first. Then, both players draw 5 cards. Mulligan. You may repeat this process if you're displeased with your starting 5. For each card you exchange moving forward, you must pay -1 “Tasuo Armor” from your starting 10. Once both players accept their hand of destiny, it's time to battle!
5 Phases of the Showdown
1st Phase - Doh
2nd Phase - Play Phase
3rd Phase - Charge Phase
4th Phase - Clash Phase
5th Phase - End Phase
[Doh]: Draw 2 or Heal +2TA
[Play Phase]: Call [WC] Activate [LI], [BL], and [SET] [RSP]
[Charge Phase]: Build/harness [KA], [KAO], [KIO] energy or play a mana card from your [Ultra Deck].
[Clash Phase]: Attack the enemy player.
[End Phase]: At the end of the turn, some game mechanics and cards may resolve then.
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Tasuo Showdown Keywords
[Activated]: Played/used/cast, etc
[AZ] - Arena Zone
[BC] - Body Count
[BL]: Bloodlusted Card
[Castoff]: Discard
[CHN]: Chainable
[DMG]: Damage/Damaged
[DZ]: - Dead Zone
[GZ]: - Gravity Zones
[HTD]: (Hit the deck): Reveal the bottom card of your deck.
[Kaijo]: Shuffle into deck
[Proclaim]: Reveal the top card of your deck.
[KAO]: KAO Zone (+2 atk dmg +2 life)
[KA]: KA Zone (+1 dmg)
[KCK]: Kick attack
[KIO]: KIO Zone (+1 TAC +1 Life)
[LI]: Legendary Item Card
[LZ]: - Legendary Zones
[Orbit]: - Remove from play, exile, banish, etc.
[OZ]: - Outer Zone
[OZ2]: - Outer Zone 2
[PCH]: Punch attack
[PRJ]: Projectile attack
[Proclaim]: Reveal cards from the top of your deck.
[RSP]: Responsive Card
[STR]: Strike
[TA]: - Tasuo Armor
[UD]: - Ultra Deck
[UCH]: Unchainable
[WC]: Warrior Class
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Battle Alignment and Battle Effects
[Bleed]: Cards that receive the [BA] [Bleed] take [1 DMG] when attacking/defending. Cards with “Bleed” take [1 DMG] during either end phase.
[Burn]: Cards that receive the [BA] [Burn] deal half damage, and cannot [Arm] Two-handed weapons. Cards with “Burn” take [1 DMG] during either end phase.
[Freeze]: Cards that receive the [BA] “Frozen” cards cannot attack or defend. If the card is [Face-Down, it cannot be [Activated]. “Frozen” cards that take 4 or more Damage while “frozen” get sent to the [OZ].
[Immobilize]: “Immobilized” cards cannot attack or defend.
[Poison]: Cards that receive the [BA] [Poison] can only defend once per chain and take [1 DMG] when attacking/defending or [Activating]. Cards with “Poison” take [1 DMG] during either end phase.
[SB]: Spirit Breaker: When cards with “Spirit Breaker” deal enough damage to a warrior to destroy it, any remaining damage is dealt to the players [TA] who controlled that card.
[SP]: Spirit Piercer: When cards with “Spirit Piercer” deal damage, they deal half the damage to your opponent [TA].
[Stun]: “Stunned” cards cannot be [Activated]. In addition, if it’s a [WC], it takes double [DMG] when damaged, and the defending [WC] may not use cards from hand to defend.
Card Activation Speed
- Card Activation Speed 3 -
Swift Cards
Defensive Cards
- Card Activation Speed 2 -
Bloodlusted Cards
Responsive Cards
Warrior Effects/Abilities
Attack Cards
- Card Activation Speed 1 -
Legendary Item Cards
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Card Types
Warrior Cards: May be played/called during the active player's Play Phase to the warrior class zones unless the card says otherwise.
Bloodlusted Cards: Bloodlusted cards are played/activated during ANY phase of your turn from hand. You may set (which means place face-down) said Bloodlusted cards during your play phase. If you do, it may be played/activated (Flipped face-up) the following turn during ANY phase of either player's turn.
Legendary Item Cards: Legendary item cards are ONLY played/activated during Your Turn during the play phase unless stated otherwise in the card text.
Responsive Cards: Responsive Cards are set during the play phase. These cards MUST BE set the previous turn to be played/activated.
Defensive Cards: May be played/activated at any time from the hand or face-down in the LZ/GZ.
Attack Cards: May be played/activated during the active player's turn, Clash Phase.
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Card Anatomy
Warrior Card
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Legendary Item Card
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Legendary Item Card: Continuum
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Legendary Item Card: Arena
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Legendary Item Card: Weapon
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Bloodlusted Card
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Bloodlusted Card: Swift
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Responsive Card
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Responsive Card: Equip
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Responsive Card: Continuum
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Responsive Card: Swift
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Defense Cards
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Counter Cards
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